Written by Afroson
As a Sony exclusive title, Resistance 3 has returned four years after Resistance 2 to close the series. Insomniac Games are the developers behind this last installment and will it leave us satisfied?
The game is a first-person sci-fi shooter that follows main protagonist-Joseph Capelli. The story embarks on an alien invasion set out to put humanity into extinction. The world of Earth has become more fearful as the Chimera-alien invaders, set out domination. Mainly Joseph is a devoted father with a wife-Susan and son-Jack, whose purpose is to survive with other humans. They are occupying an underground bunker in Haven, Oklahoma with other survivors hoping for faith that the war may end. But not to spoil the plot, a scientist named Dr. Malikov pitches a plan that could save humanity by traveling to New York with him to destroy a terraformer– generator that is alternating the Earth’s climate into frozen temperatures, which could definitely wipe out the remaining humans on the planet.
The visuals of Resistance 3 are phenomenal. The level designs by Insomniac Games are impressive. As I was playing through the campaign, the details of a cold, frigid New York City were realistic with a potent snowfall shielding my view. The character details of the Chimera were varied. Meaning not every enemy was generic, each had their own outlook with different looking bosses, insect-little minions, and vicious troops.
The gameplay of Resistance 3 is fun for single-player but a clusterbomb mess for multiplayer.As you venture with Joseph Capelli to save humankind, the game equips a weapon wheel that stores unique weapons throughout levels of the game. Such weapons include the mutator– once the enemy is hit by contact the flesh enlarges into an acidic bubble exploding everywhere. The atomizer projects electricity shock, frying the Chimera to death. However, each weapon have their own upgrade like the play-style of Ratchet and Clank. The more the weapon is used throughout the campaign, the better upgrades to that specific weapon becomes more epic. Also the health meter from the campaign is different from other modern day shooters of Call of Duty, and Resistance. In those modern day shooters, the health meter regenerates where as in Resistance 3, you are to find health packs on the floor and thus creates strategic thinking when attacking enemies to not take amounts of damage.
Now here is where the value of the game comes into play: multiplayer. The multiplayer features split-screen online gameplay which I was able to play along side a family member but the games tended to be laggy most of the time. Resistance 3 had the standard game modes of team deathmatch and free-for-fall but introduced meaningful team objective games of breach and chain reaction. The game mode breach makes up of an attack team and defensive team. The attack team’s objective is to destroy generator stations across levels and defensive team is to stop the generator from being destroyed. The game mode chain reaction is much similar to Modern Warfare 2’s concept of domination and that is to capture areas. Basically the first team is to capture all areas wins the round. Within the multiplayer the customization and upgrading system is what makes Resistance 3 standout from Killzone 3. The unique weapons from the campaign carry over into the multiplayer which is what Killzone 3 couldn’t do. The game features an unlock system of skill points that are earned in the multiplayer. With those skill points you can use them to buy characters skins of both human and Chimera; upgrading a weapons specialty feature and purchasing perks to help solidify yourself in combat. And apparently the bad was going to be included as well. For starters the damage scale to kill online users becomes annoying, due to the fact that the life bar takes an entire clip of ammo to finish someone. The consistent bad spawning whether its in front of an enemy team or an enemy player spawning behind you to get a free backstabber kill is unnecessary. And most importantly, I don’t know if its only me but the frame rate from when I am on brink of death whether by bullets or a grenade explosive, becomes choppy. And its frame rate issues I am having every match I am put into.
In the end Resistance3 has a compelling story of a devoted father in Joseph Capelli. The campaign has alot of variety to it: bone-chilling enemies in abandoned towns, fighting herds of enemies out in open city combat to viewing a frozen-rigid New York City. The capability of the weapons with each of their own upgrades brings a solid sci-fi shooter with much re-playability. However the multiplayer failed to deliver a robust experience with frame rate issues upon death, frustrating spawns for players achieving cheap kills and the damage scale taking too in kill a player. This game is most a rental for the incredible single player experience and not a buy for $67 dollars (Canada of course with tax) as the multiplayer was a let down for me. I am still trying to find my groove with the use of perks to select and which primary weapon to upgrade to the max. I have never felt at a breaking point to quit a multiplayer experience as challenging as Resistance 3. But could only be me.
The overall score of this game gets a 7.5 out of 10.