FanExpo Canada just wrapped up this weekend and as with most years I wandered over to the gaming section. I did play several upcoming games like, Guitar Hero Live, Street Fighter V (no thanks to the beta), Call of Duty: Black Ops III (wasn’t playing to but there was an open station and I was asked to play), Mario Maker and a few more here and there. The only game in the Xbox area that I played and didn’t have long lines was Cuphead, the upcoming indie game that had a fairly sizable presence at Microsoft’s E3 press conference this year.
A home demo for Final Fantasy XV was released with the purchase of Final Fantasy Type-0 this week. I got my hands on the demo and played through it the other day. Is Final Fantasy XV something that fans should be worried about?
It’s hard to believe that Bayonetta 2 is right around the corner. A lot of buzz was generated around this sequel when it was first announced. Even if you didn’t play it or had issues with the character herself you knew what this game was and now it’s a Wii U exclusive. I have to applaud Nintendo for helping to get this game developed.
It’s funny that my only experience with Bayonetta is with the demo of the first game and my second experience is with the demo of the sequel.
The demo is short but straight to the point. After a short tutorial you’re killing angels on fighter jets, a train moving on a collapsing bridge and flying in the sky above skyscrapers. The combat controls feel great and the animations are fluid and awesome.
I’ve been playing a bunch of triple A action games in the past few months and Bayonetta 2 is better than most if not all of them. Bayonetta is strong, fast and completely in control. You never feel that the controls betray you and you know the reason why you got hit. The dodging gives you enough invincibility so you can attack as hard as you want with only your reactions to blame if you missed a dodge. Most importantly this game has a lot of style. Hitting enemies with giant high heeled feet and fists of hair is incredibly satisfying.
Bayonetta 2 looks to be a fantastic action game that stands out from all the hard core violent action games that surround it, hopefully the story won’t be so cheesy. This is a big win for Wii U owners and it’s another game to add to the short list of must haves on the console.
Where I live, we have had a Super Smash Bros Universe previews in a few of our Best Buys. Unfortunately I missed out on them. Fortunately for me Club Nintendo has sent me early access codes for being a Platinum member (which they failed to mention on their website) and I’ve been playing that for a few days. I’ve been avoiding news on the games so what I might says my be old news already but here’s what I felt.
Sunset Overdrive is a Xbox One exclusive game by Insomniac Games. Insomniac is know for their crazy over the top and creative weapons and designs from the Ratchet and Clank series. They look to be bringing unadulterated fun to the console.
FanExpo Canada is happening this weekend in Toronto. I didn’t look at too many game related things on Friday due to shopping for comic books and art work. I was walking around the game section scouting the booth’s and I then I saw that there was a playable demo for The Evil Within. When I stepped in the line I was the third one in and this was in the afternoon too.
For the uninformed, The Evil Within is a new survival horror game IP by Shinji Mikami, the creator of Resident Evil. Personally I don’t know much about the game or its premise so I’ll go through what I played in the demo.
A post on Sony’s PlayStation blog has revealed that Sly Cooper Thieves in Time will be released February 5th 2013 on both the PS3 and PS Vita in North America. Those who buy the game on the PS3 will receive a free download for the PS Vita version of the game.
I had just recently played the demo of Thieves in Time that was included with the Ratchet and Clank Collection. I was planning to write a first impressions but due to the length of the demo I scrapped it until a good opportunity arose.
The demo features one playable mission that’s roughly five minutes in length. You play as Sly in a circus themed level to meet with on of his past relatives. Sly feels as he did in the previous game platforming complete with acrobatic death-defying abilities. What appears to be the new main feature of the game is the ability to change into a costumes giving Sly new abilities. In the demo Sly changes into a Robin Hood-esque outfit allowing him to create tightropes by shooting arrows at targets.
That’s about it. This is designed as if it was on the PS2. The graphics are better but aren’t pushing the hardware. There are no enemies, no stealth and no real threat. I suspect or rather I hope that this is a tech demo than an actual level for the full game.
The demo feel rushed and unfinished. It is a bad representation of Sly Cooper by showing probably the worst designed level in the series. It’s amazing how excitement can change into worry. It’s also worth noting that Sucker Punch is no longer the developer. A new team named Sanzaru Games has taken the reigns for our favourite raccoon. They don’t have a large resume of games developed but the most notable ones are Secret Agent Clank and The Sly Collection. If you want to play the demo for Sly your better off getting old PS2 copies of the trilogy or the HD collection.
Early this week the Resident Evil 6 demo was released on the Playstation Network and Xbox Live Arcade. It’s very uncharacteristic of Capcom to release demos but take it as gift to try out their next big title. Have they changed up the formula or will we see another clone of Resident Evil 4.
This past weekend I attended FanExpo Canada in Toronto. On top of seeing celebrities and spending more money than I’m willing to admit I had the opportunity to play some upcoming games. Sony, Ubisoft, Warner Bros, Bungie and EA had a presence at the expo. Most of the games at FanExpo appeared to be the E3 builds. While I didn’t have a chance to play each title, I did play some highly anticipated games.
First thing’s first EA is having a promotion where playing the demo of Kingdoms of Amalur then you receive bonus content for Mass Effect 3 and vice versa when the Mass Effect demo is released. This is the only reason why I’m aware and playing the demo. To be honest this is a cleaver marketing move for a game that’s probably unknown to most.