The final chapter in the Arkham series is finally here after several delays and the burning anticipation of fans. With a stumble with Arkham Origins, will Batman: Arkham Knight and his brand new, shiny Batmobile send off this series into greatness?
Originally I wanted to write about Muramasa The Demon’s Blade/Rebirth, a beautiful looking Vanillaware game. Then I started to realize how little there was to say about Muramasa. So I’ve shifted my focus to the first Vanillaware game I’ve played and my personal favorite: Odin Sphere for the Playstation 2 and available as a PS2 Classic on PSN.
PixelJunk is a series of small downloadable games that focuses on a single mechanic and build around that. Their best game in the series also happens to be their first. PixelJunk Racers isn’t so much a racing game but as it is a remote controlled race track in video game form.
I recently bought a PS Vita and have been going through the free games from Playstation Plus. I stumbled on Velocity Ultra, a HD remake released in 2013 of a Playstation Mini’s title. It’s a top down shoot-em up but this game has surprised me like no other. FuturLab is doing new and innovative things with the genre unlike anything I’ve seen in years.
One Piece hasn’t been getting enough love in video game form, especially compared to fellow Shonen Jump series Naruto and even Bleach to a certain extent. Most One Piece games have been less than stellar. This is the second game in the series to use the Dynasty Warriors’ formula. Will this second outing make up for what the first game lacked?
Playstation All-Stars Battle Royale has been getting a lot of heat from fans because of how similar it looks to Super Smash Bros. Personally, I think the title could use a little work. Despite of what you might think the differences make it stand out from Smash more than you may think. The real question is that has Sony pulled it off.
The Unfinished Swan has been a curious game when trailer was released. It showed white background with black balls of paint revealing an entire world hidden in the void. Originally a tech demo in 2008, Giant Sparrow has signed a deal with Sony to help fund the project. Has Giant Sparrow delivered or should they have left this game unfinished?
There seems to be a bit of retro reviving happening in gaming. Sega has been re-releasing old Dreamcast games on PSN and XBLA while WayForward has been re-imagining old classics for the new generation.
For those attempting to go online on the PS3 today will find that there is a mandatory version update for the system. Version 4.25 gives Playstation Plus users 1 GB of of cloud storage for their save files. Prior to the update you only had 150 MB of storage. Out of curiosity I did a mass back up of all of my save data discovering that there was about 484 MB on my PS3, three times larger than the previous storage space allotted. So yes additional space is a welcome. Again this is only available to PS Plus users who also gain the benefits of free games/themes/avatars, discounts and the occasional early access to content like betas.
Sony has just released their first batch of games under their “PS2 Classics” line for the Playstation Network. Notable and obscure games be available for sale at the price of $9.99. The PS2 Classics line is different from the HD releases. These games are not remastered for HD and do not support trophies. The PS2 Classics are more inline with the PS1 Classics as it provides smoothing and aspect ratio options. Sony has announced some games do not emulate properly and have no intention of fixing and releasing those game.
The first batch of games released are:
Maximo: Ghosts of Glory
Ring of Red
The lack of HD and trophy support has upset some gamers but I don’t think that’s an issue. If publishers or developers are not interested in doing HD releases for what ever reason then I am okay with that. The PS2 Classics are similar to the PS1 Classics as neither of them are in HD nor do they support trophies and as long as I can play games that I did not get the chance to play then I don’t really care. What my main issue is that the PS2 Classics suggest that PS2 emulation is possible on all model of the PS3.
Why can I play Odin Sphere on the PS3 if I were to buy it but I can’t if I put in my actual copy of Odin Sphere. This wouldn’t bother me as much if backwards compatibility for the PS1 was not possible either. What I assume is a large proportion of PS3 owners are not aware of is that all models of the PS3 can play PS1 games perfectly fine. The downloadable and disc copies are able to use the same save game with no problems. None of this is possible with the PS2 games.
The PS3 is able to create virtual memory cards for PS1 and PS2 games. I assumed that the PS2 Classics would use this feature but they don’t. I bought GrimGrimore and saw a new saved data directory was created on the XMB. The save file was 17 MB which is twice the size of a PS2 memory card and significantly larger than PS3 save game files. I don’t know where that comes from. When I took the first opportunity to save and had not reached any sort of gameplay yet. The funny thing is that while saving the game still says to not remove the 8 MB memory card, thanks Sony. The PS3 has a system in place for PS2 memory cards but are not using it and is completely useless to so many people now.
As of writing this the PS3 has not received a firmware update and the way they have handled the save file is stupid and suggest that Sony has no intention of allowing disc copies to be played on non-backwards compatible models of the PS3. I don’t understand what is so difficult to allow PS2 games to be played off the disc in the same way the PS1 games are played. Hopefully in the future Sony will enable disc support but I’m not holding my breath.