FanExpo Canada just wrapped up this weekend and as with most years I wandered over to the gaming section. I did play several upcoming games like, Guitar Hero Live, Street Fighter V (no thanks to the beta), Call of Duty: Black Ops III (wasn’t playing to but there was an open station and I was asked to play), Mario Maker and a few more here and there. The only game in the Xbox area that I played and didn’t have long lines was Cuphead, the upcoming indie game that had a fairly sizable presence at Microsoft’s E3 press conference this year.
Microsoft was always done well for itself with its Xbox brand but it’s hard to deny that they haven’t started on the best foot with the Xbox One. What do they need to do to win customer favor again and can they do it with this press conference?
Drew and the Floating Labyrinth is one of several Canadian developed games that I saw during TCAF (Toronto Comics and Arts Festival) 2015 this past weekend. Out of all of the games I saw, this was the most visually appealing with its minimalist look and hand drawn style of the main character and most of the visuals of the game. This game was successfully greenlit from Steam Greenlight in 2014 and was demoed at TCAF for a little more PR. After solving one of the most difficult levels in the game (after seeing that no progress was made in over half an hour) I really wanted so see what the whole game had to offer. Does this Greenlight game live up to expectations upon its full release?
The sequel to the most fun and interesting skateboarding game in years has come back ready for more. OlliOlli 2: Welcome to Olliwood is bigger, better and more challenging/punishing than ever. Are you ready for the challenge? Continue reading →
Written by Twisted Ideas Originally released on the 3DS eShop and eventually steam in 2013 SteamWorld Dig eventually found a new home on the PS Vita and PS4 and more recently the Wii U. SteamWorld Dig is about a robotic mining robot in the wild west. He’s dig into the mines of Tumbletown to discover its secrets while fighting creatures and avoiding traps that may lurk in the depths. Is SteamWorld Dig a buried treasure? Continue reading →
The Unfinished Swan has been a curious game when trailer was released. It showed white background with black balls of paint revealing an entire world hidden in the void. Originally a tech demo in 2008, Giant Sparrow has signed a deal with Sony to help fund the project. Has Giant Sparrow delivered or should they have left this game unfinished?