Ratchet & Clank has been in a weird limbo for a few years now. A Crack in Time was intended to be the final chapter in the duo’s story but we kept on getting games. All 4 One and Full Frontal Assault were spin-off games, Into the Nexus was a shorter game that felt more like an epilogue than a full game and they have been in cameos and characters in several other games. To help promote the upcoming movie at the end of April, the original Ratchet & Clank has been remade and it is the team’s first game on the PlayStation 4. With a few changes to the game’s plot and structure, does Ratchet & Clank stand tall in this next generation of gaming?
Before Game Freak was known for the Pokemon series they developed Pulseman in 1994. It was a fast paced action platformer and a overlooked gem on the Sega Genesis. Over 20 years later Game Freak and Sega work together once again with Tembo the Badass Elephant. It isn’t often when Game Freak work on something other than Pokemon. Do they have what it takes to get Tembo the Badass Elephant off the ground?
I’ve been behind on review again, not because I haven’t been play any games. The games I’ve been playing aren’t necessarily recent. Guacamelee and Shovel Knight have recently gotten second winds due to going cross platform. Tales from Space: Mutant Blobs Attack is a Vita launch title (made by the developer behind Guacamelee) and MonsterBag was a free PS Vita game from April. Let’s just say that I’ve had a lot of great gaming in the past little while.
Drew and the Floating Labyrinth is one of several Canadian developed games that I saw during TCAF (Toronto Comics and Arts Festival) 2015 this past weekend. Out of all of the games I saw, this was the most visually appealing with its minimalist look and hand drawn style of the main character and most of the visuals of the game. This game was successfully greenlit from Steam Greenlight in 2014 and was demoed at TCAF for a little more PR. After solving one of the most difficult levels in the game (after seeing that no progress was made in over half an hour) I really wanted so see what the whole game had to offer. Does this Greenlight game live up to expectations upon its full release?
I’ve been pretty quite on the blog with updates. I’ve been busy and with the Easter holiday just past I haven’t been able to write all that much lately. I have been playing a lot though. It’s been a long while since I’ve done a review round up but lets take a quick look at Box Boy, Never Alone, Woah Dave and Pokemon Shuffle.
Remember when Wario was in his own games that weren’t a collection of minigames? In 2008 Wario Land Shake it was a great return to form. On an adventure to save the Shake Dimension, Wario takes off to find as much gold and treasure for himself…
Over the past few years there has been an increase of retro-style games emerging reviving old, long forgotten genres. 1001 Spikes is one of the games. Originally released in 2011 on XBLA, an enhanced version of the game has been re-released on multiple platforms. Does this tribute stand amongst indie and 8-bit greats or is it better leaving this in a pit with 1001 spikes?
Disney is reaching deep into its vault for this one. It’ s not a movie but a video game. Not just any video game but arguably the best Disney game of the 16-bit era. Released in 1990 on the Sega Genesis (Mega Drive), Castle of Illusion was a simple but challenging platformer. It had innovative level design and platforming mechanics and the some of the most memorable music on the Genesis. 23 years later Mickey revisits the castle once more. Will his adventure be just as enjoyable as his first?
It’s been 8 years since the Cooper Gang have gone their separate ways. They have made guest appearances here and there but you never heard of the continued adventures of the Cooper gang. But the gang has finally returned in an adventure that will take them all over time. Will Sly and friends make a triumphant return or be forgotten in time.