I play a lot of video games and I have the bad habit of buying more games before finishing the ones I have. I decided to take a honest look at my uncompleted collection and had to shake my head a bit. One of my new year’s resolutions is to finish as many of these games as I can and try not to be so distracted by trophy hunting.
For those of you curious of what games these might be I’ve compiled some lists.
Originally I wanted to write about Muramasa The Demon’s Blade/Rebirth, a beautiful looking Vanillaware game. Then I started to realize how little there was to say about Muramasa. So I’ve shifted my focus to the first Vanillaware game I’ve played and my personal favorite: Odin Sphere for the Playstation 2 and available as a PS2 Classic on PSN.
More Silent Hills gameplay was shown at the Tokyo Game Show that just passed. It seems to be keeping its first person perspective which a huge departure but has a lot of potential for the series.. On the topic of Silent Hill, lets talk about the best Silent Hill game since Silent Hill 2. Silent Hill Shattered Memories was a stand-out game when it was announced at E3 in 2009. It was taking Silent Hill in a new direction for the series and was appearing on the Wii at the time it needed more 3rd party hits. It moved away from the action focused The Room, Origins and Homecoming.
A post on Sony’s PlayStation blog has revealed that Sly Cooper Thieves in Time will be released February 5th 2013 on both the PS3 and PS Vita in North America. Those who buy the game on the PS3 will receive a free download for the PS Vita version of the game.
I had just recently played the demo of Thieves in Time that was included with the Ratchet and Clank Collection. I was planning to write a first impressions but due to the length of the demo I scrapped it until a good opportunity arose.
The demo features one playable mission that’s roughly five minutes in length. You play as Sly in a circus themed level to meet with on of his past relatives. Sly feels as he did in the previous game platforming complete with acrobatic death-defying abilities. What appears to be the new main feature of the game is the ability to change into a costumes giving Sly new abilities. In the demo Sly changes into a Robin Hood-esque outfit allowing him to create tightropes by shooting arrows at targets.
That’s about it. This is designed as if it was on the PS2. The graphics are better but aren’t pushing the hardware. There are no enemies, no stealth and no real threat. I suspect or rather I hope that this is a tech demo than an actual level for the full game.
The demo feel rushed and unfinished. It is a bad representation of Sly Cooper by showing probably the worst designed level in the series. It’s amazing how excitement can change into worry. It’s also worth noting that Sucker Punch is no longer the developer. A new team named Sanzaru Games has taken the reigns for our favourite raccoon. They don’t have a large resume of games developed but the most notable ones are Secret Agent Clank and The Sly Collection. If you want to play the demo for Sly your better off getting old PS2 copies of the trilogy or the HD collection.
In a recent interview Tim Schafer founder Double Fine Productions commented that he has tried have a sequal to the critically acclaimed game Psychonauts created. So far no publisher has stepped up to fund the project. Shortly after Notch creator of Minecraft posted on Twitter “Let’s make Psychonauts 2 happen.”. Currently they are in discussions but it seems likely that Psychonauts 2 to will finally see the light of day.
With the new Twisted Metal game set for release February, 2012 I want to remind everyone where the series came from.
Twisted Metal is a demolition derby game where drivers are competing for anything they wish. Players drive around massive stages arming themselves to be the last one standing. There are many destructible elements in each stage that would reveal secret passages or rooms. The series is famous for their vehicles most famous is Sweet Tooth the ice cream truck. Some vehicles appear in multiple games but the driver would often change. Each driver was competing for a single wish with no limits on time and reality. A theme to the series is to be careful what you wish for, you never know what you might get.
Konami’s Silent Hill HD Collection coming out January 2012 will have redone voice tracks. Silent Hill 2 and 3 will have lines and redone and possible changed with new voice actors. The Silent Hill games weren’t known for their voice work so this is a welcome change. Silent Hill 2 will have the option of keeping the original cast’s voice work in the game but Silent Hill 3 has not.
It is shocking that Konami would go through the effort to redo the dialogue because most HD releases don’t put half the effort into their re-releases. I am not quite sure why Silent Hill 3 would not have the original audio as an option but I’m not heartbroken over it and I have it for the PS2 if I really want to listen to Heather Morris again.
Sony has just released their first batch of games under their “PS2 Classics” line for the Playstation Network. Notable and obscure games be available for sale at the price of $9.99. The PS2 Classics line is different from the HD releases. These games are not remastered for HD and do not support trophies. The PS2 Classics are more inline with the PS1 Classics as it provides smoothing and aspect ratio options. Sony has announced some games do not emulate properly and have no intention of fixing and releasing those game.
The first batch of games released are:
Maximo: Ghosts of Glory
Ring of Red
The lack of HD and trophy support has upset some gamers but I don’t think that’s an issue. If publishers or developers are not interested in doing HD releases for what ever reason then I am okay with that. The PS2 Classics are similar to the PS1 Classics as neither of them are in HD nor do they support trophies and as long as I can play games that I did not get the chance to play then I don’t really care. What my main issue is that the PS2 Classics suggest that PS2 emulation is possible on all model of the PS3.
Why can I play Odin Sphere on the PS3 if I were to buy it but I can’t if I put in my actual copy of Odin Sphere. This wouldn’t bother me as much if backwards compatibility for the PS1 was not possible either. What I assume is a large proportion of PS3 owners are not aware of is that all models of the PS3 can play PS1 games perfectly fine. The downloadable and disc copies are able to use the same save game with no problems. None of this is possible with the PS2 games.
The PS3 is able to create virtual memory cards for PS1 and PS2 games. I assumed that the PS2 Classics would use this feature but they don’t. I bought GrimGrimore and saw a new saved data directory was created on the XMB. The save file was 17 MB which is twice the size of a PS2 memory card and significantly larger than PS3 save game files. I don’t know where that comes from. When I took the first opportunity to save and had not reached any sort of gameplay yet. The funny thing is that while saving the game still says to not remove the 8 MB memory card, thanks Sony. The PS3 has a system in place for PS2 memory cards but are not using it and is completely useless to so many people now.
As of writing this the PS3 has not received a firmware update and the way they have handled the save file is stupid and suggest that Sony has no intention of allowing disc copies to be played on non-backwards compatible models of the PS3. I don’t understand what is so difficult to allow PS2 games to be played off the disc in the same way the PS1 games are played. Hopefully in the future Sony will enable disc support but I’m not holding my breath.